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Items where City Author is "Booth, Tracey"

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Number of items: 6.

Article

Galliers, J. R., Wilson, S., Marshall, J., Talbot, R., Devane, N., Booth, T., Woolf, C. and Greenwood, H. (2017). Experiencing EVA Park, A Multi-User Virtual World For People With Aphasia. ACM Transactions on Accessible Computing, 10(4), 15.. doi: 10.1145/3134227

Marshall, J., Booth, T., Devane, N., Galliers, J. R., Greenwood, H., Hilari, K., Talbot, R., Wilson, S. and Woolf, C. (2016). Evaluating the Benefits of Aphasia Intervention Delivered in Virtual Reality: Results of a Quasi-Randomised Study. PLoS One, 11(8), e01603. doi: 10.1371/journal.pone.0160381

Booth, T. (2015). Making progress: Barriers to success in end-user developers' physical prototyping. Proceedings of IEEE Symposium on Visual Languages and Human-Centric Computing, VL/HCC, 2015-D, pp. 299-300. doi: 10.1109/VLHCC.2015.7357236

Wilson, S., Roper, A., Marshall, J., Galliers, J. R., Devane, N., Booth, T. and Woolf, C. (2015). Codesign for People with Aphasia Through Tangible Design Languages. CoDesign, 11(1), pp. 21-34. doi: 10.1080/15710882.2014.997744

Booth, T. and Stumpf, S. (2013). End-user experiences of visual and textual programming environments for Arduino. Lecture Notes in Computer Science, 7897 L, pp. 25-39. doi: 10.1007/978-3-642-38706-7_4

Conference or Workshop Item

Booth, T., Stumpf, S., Bird, J. and Jones, S. (2016). Crossed Wires: Investigating the Problems of End-User Developers in a Physical Computing Task. Paper presented at the Conference on Human Factors in Computing Systems (CHI), 7-12 May 2016, San Jose, USA.

This list was generated on Mon Oct 22 04:34:13 2018 UTC.