Items where City Author is "Booth, Tracey"

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Number of items: 6.

Article

Galliers, J. R., Wilson, S., Marshall, J., Talbot, R., Devane, N., Booth, T., Woolf, C. & Greenwood, H. (2017). Experiencing EVA Park, A Multi-User Virtual World For People With Aphasia. ACM Transactions on Accessible Computing,

Marshall, J., Booth, T., Devane, N., Galliers, J. R., Greenwood, H., Hilari, K., Talbot, R., Wilson, S. & Woolf, C. (2016). Evaluating the Benefits of Aphasia Intervention Delivered in Virtual Reality: Results of a Quasi-Randomised Study. PLoS One, 11(8), e01603. doi: 10.1371/journal.pone.0160381

Booth, T. (2015). Making progress: Barriers to success in end-user developers' physical prototyping. Proceedings of IEEE Symposium on Visual Languages and Human-Centric Computing, VL/HCC, 2015-D, pp. 299-300. doi: 10.1109/VLHCC.2015.7357236

Wilson, S., Roper, A., Marshall, J., Galliers, J. R., Devane, N., Booth, T. & Woolf, C. (2015). Codesign for People with Aphasia Through Tangible Design Languages. CoDesign, 11(1), pp. 21-34. doi: 10.1080/15710882.2014.997744

Booth, T. & Stumpf, S. (2013). End-user experiences of visual and textual programming environments for Arduino. Lecture Notes in Computer Science, 7897 L, pp. 25-39. doi: 10.1007/978-3-642-38706-7_4

Conference or Workshop Item

Booth, T., Stumpf, S., Bird, J. & Jones, S. (2016). Crossed Wires: Investigating the Problems of End-User Developers in a Physical Computing Task. Paper presented at the Conference on Human Factors in Computing Systems (CHI), 7-12 May 2016, San Jose, USA.

This list was generated on Tue Sep 19 06:12:44 2017 UTC.