City Research Online

Items where City Author is "Smith, Jennifer"

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Smith, J. ORCID: 0000-0002-5198-4076 (2024). "I must be beautiful”: becoming human through adaptive vocal soundscapes. In: Galloway, K. & Hambleton, E. (Eds.), Music and Sonic Environments in Video Games Listening to and Performing Ludic Soundscapes. Routledge Music and Screen Media Series. . Routledge.

Smith, J. ORCID: 0000-0002-5198-4076 (2024). Early music in the ‘early game’. In: Cook, J., Kolassa, A., Robinson, A. & Whittaker, A. (Eds.), History as Fantasy in Music, Sound, Image, and Media. Music and Visual Culture. (pp. 83-101). New York, USA: Routledge. doi: 10.4324/9781003291725

Smith, J. ORCID: 0000-0002-5198-4076 (2021). Voices, Combat, and Music. Journal of Sound and Music in Games, 2(2), pp. 42-62. doi: 10.1525/jsmg.2021.2.2.42

Smith, J. ORCID: 0000-0002-5198-4076 (2020). Worldbuilding Voices in the Soundscapes of Role-Playing Video Games. (Unpublished Doctoral thesis, University of Huddersfield)

Smith, J. ORCID: 0000-0002-5198-4076 (2019). Vocal disruptions in the aural game world: The female entertainer in The Witcher 3: Wild Hunt, Transistor and Divinity: Original Sin II. Soundtrack, The, 11(1-2), pp. 75-97. doi: 10.1386/ts_00006_1

Smith, J. ORCID: 0000-0002-5198-4076 ‘But the right words, never come': Transformative Identities, Female Agency, and Performance in Sayonara Wild Hearts. In: Haworth, C. & Carroll, B. (Eds.), Singing Out: The Musical Voice in Audiovisual Media. . Edinburgh, UK: Edinburgh University Press.

Smith, J. ORCID: 0000-0002-5198-4076 Welsh Voices and the Magical Localisation.

This list was generated on Tue Dec 17 02:33:17 2024 UTC.