Hand Orientation Regression Using Random Forest for Augmented Reality
Asad, M. & Slabaugh, G. G. (2014). Hand Orientation Regression Using Random Forest for Augmented Reality. In: DePaolis, L.T. & Mongelli, A. (Eds.), Augmented and Virtual Reality. AVR 2014. Lecture Notes in Computer Science, 8853. (pp. 159-174). Berlin, Germany: Springer Verlag. doi: 10.1007/978-3-319-13969-2_13
Abstract
We present a regression method for the estimation of hand orientation using an uncalibrated camera. For training the system, we use a depth camera to capture a large dataset of hand color images and orientation angles. Each color image is segmented producing a silhouette image from which contour distance features are extracted. The orientation angles are captured by robustly fitting a plane to the depth image of the hand, providing a surface normal encoding the hand orientation in 3D space. We then train multiple Random Forest regressors to learn the non-linear mapping from the space of silhouette images to orientation angles. For online testing of the system, we only require a standard 2D image to infer the 3D hand orientation. Experimental results show the approach is computationally efficient, does not require any camera calibration, and is robust to inter-person shape variation.
Publication Type: | Book Section |
---|---|
Additional Information: | The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-319-13969-2_13. |
Publisher Keywords: | orientation estimation, Random Forest regression, silhouette image, hand |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science |
Departments: | School of Science & Technology > Computer Science |
Download (3MB) | Preview
Export
Downloads
Downloads per month over past year