City Research Online

Volumetric Warping for Voxel Coloring on an Infinite Domain

Slabaugh, G. G., Malzbender, T. and Culbertson, W. B. (2000). Volumetric Warping for Voxel Coloring on an Infinite Domain. In: Pollefeys, M., Gool, L. J. V., Zisserman, A. and Fitzgibbon, A. W. (Eds.), 3D Structure from Images — SMILE 2000. Lecture Notes in Computer Science, 2018. (pp. 109-123). Springer. ISBN 3-540-41845-8


Starting with a set of calibrated photographs taken of a scene, voxel coloring algorithms reconstruct three-dimensional surface models on a finite spatial domain. In this paper, we present a method that warps the voxel space, so that the domain of the reconstruction extends to an infinite or semi-infinite volume. Doing so enables the reconstruction of objects far away from the cameras, as well as reconstruction of a background environment. New views synthesized using the warped voxel space have improved photo-realism.

Publication Type: Book Section
Additional Information: The final publication is available at Springer via
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
T Technology > TR Photography
Departments: School of Mathematics, Computer Science & Engineering > Computer Science
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