(E)motion and creativity: Hacking the function of motor expressions in emotion regulation to augment creativity
de Rooij, A. & Jones, S. (2015). (E)motion and creativity: Hacking the function of motor expressions in emotion regulation to augment creativity. In: TEI 2015 - Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction. Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI 2015), 15-01-2015 - 19-01-2015, California, USA. doi: 10.1145/2677199.2680552
Abstract
Positive emotion can help augment human creativity. To utilize this potential in an interactive system, we propose that such a system should be designed to regulate the emotions that are caused by a creative task. We argue that this can be done by hacking the function of motor expressions in emotion regulation. To this end, we have conceived and made an interactive system that is designed to regulate positive emotion during an idea generation and an insight problem solving task. The system regulates emotion by letting users interact using arm gestures that are designed based on motor expressions, choreographed in a way that enables emotion regulation. Using this interactive system we experimentally test the hypotheses that positive approaching, rather than negative avoiding arm gestures, used to interact with a system, can heighten positive emotion, and augment creativity. The findings demonstrate that an interactive system can be designed to use the function of motor expressions in emotion regulation to help people perform better on certain creative tasks.
Publication Type: | Conference or Workshop Item (Paper) |
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Additional Information: | © de Rooij, A; Jones, S | ACM 2015. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction, http://dx.doi.org/10.1145/2677199.2680552. |
Publisher Keywords: | Embodied interaction, Emotion regulation, Idea generation, Insight problem solving, Motor expressions |
Subjects: | Q Science > QA Mathematics > QA75 Electronic computers. Computer science R Medicine > RC Internal medicine > RC0321 Neuroscience. Biological psychiatry. Neuropsychiatry |
Departments: | School of Science & Technology > Computer Science |
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