City Research Online

Items where Author is "Devlin, S."

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Hodge, V. J., Sephton, N., Devlin, S. (2018). How the Business Model of Customisable Card Games Influences Player Engagement. IEEE Transactions on Computational Intelligence and AI in Games, 11(4), pp. 374-385. doi: 10.1109/tg.2018.2803843

Nucciarelli, A., Li, F., Fernandes, K. (2017). From value chains to technological platforms: The effects of crowdfunding in the digital game industry. Journal of Business Research, 78, pp. 341-352. doi: 10.1016/j.jbusres.2016.12.030

Cabras, I., Goumagias, N. D., Fernandes, K. (2016). Exploring survival rates of companies in the UK video-games industry: An empirical study. Technological Forecasting and Social Change, 117, pp. 305-314. doi: 10.1016/j.techfore.2016.10.073

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