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Competence Checking for the Global E-Service Society Using Games

Stathis, K., Lekeas, G. & Kloukinas, C. (2006). Competence Checking for the Global E-Service Society Using Games. Lecture Notes in Computer Science: Engineering Societies in the Agents World VII, 4457 L, pp. 384-400. doi: 10.1007/978-3-540-75524-1_22

Abstract

We study the problem of checking the competence of communicative agents operating in a global society in order to receive and offer electronic services. Such a society will be composed of local sub-societies that will often be semi-open, viz., entrance of agents in a semi-open society is conditional to specific admission criteria. Assuming that a candidate agent provides an abstract description of their communicative skills, we present a test that a controller agent could perform in order to decide if a candidate agent should be admitted. We formulate this test by revisiting an existing knowledge representation framework based on games specified as extended logic programs. The resulting framework finds useful application in complex and inter-operable web-services construed as semi-open societies in support of the global vision known as the Semantic Web.

Publication Type: Article
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Departments: School of Science & Technology > Computer Science
SWORD Depositor:
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