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Galliers, J. R., Wilson, S., Marshall, J., Talbot, R., Devane, N., Booth, T., Woolf, C. and Greenwood, H. (2017). Experiencing EVA Park, A Multi-User Virtual World For People With Aphasia. ACM Transactions on Accessible Computing, 10(4), 15.. doi: 10.1145/3134227
Marshall, J., Booth, T., Devane, N., Galliers, J. R., Greenwood, H., Hilari, K., Talbot, R., Wilson, S. and Woolf, C. (2016). Evaluating the Benefits of Aphasia Intervention Delivered in Virtual Reality: Results of a Quasi-Randomised Study. PLoS One, 11(8), e01603. doi: 10.1371/journal.pone.0160381
Booth, T. (2015). Making progress: Barriers to success in end-user developers' physical prototyping. Proceedings of IEEE Symposium on Visual Languages and Human-Centric Computing, VL/HCC, 2015-D, pp. 299-300. doi: 10.1109/VLHCC.2015.7357236
Wilson, S., Roper, A., Marshall, J., Galliers, J. R., Devane, N., Booth, T. and Woolf, C. (2015). Codesign for People with Aphasia Through Tangible Design Languages. CoDesign, 11(1), pp. 21-34. doi: 10.1080/15710882.2014.997744
Booth, T. and Stumpf, S. (2013). End-user experiences of visual and textual programming environments for Arduino. Lecture Notes in Computer Science, 7897 L, pp. 25-39. doi: 10.1007/978-3-642-38706-7_4
Booth, T., Bird, J., Stumpf, S. ORCID: 0000-0001-6482-1973 and Jones, S (2019).
Designing Troubleshooting Support Cards for Novice End-User Developers of Physical Computing Prototypes.
In: Malizia, A., Valtolina, S., Morch, A., Serrano, A. and Stratton, A. (Eds.),
End-User Development. IS-EUD 2019.
Lecture Notes in Computer Science, 11553.
(pp. 191-199). Cham: Springer.
ISBN 978-3-030-24780-5
Booth, T., Stumpf, S., Bird, J. and Jones, S. (2016). Crossed Wires: Investigating the Problems of End-User Developers in a Physical Computing Task. Paper presented at the Conference on Human Factors in Computing Systems (CHI), 7-12 May 2016, San Jose, USA.