City Research Online

Items where Schools and Departments is "Human Computer Interaction Design" and Year is 2016

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Number of items: 31.

Apostolou, D., Zachos, K., Maiden, N. , Agell, N., Sanchez-Hernandez, G., Taramigkou, M., Star, K. & Wippoo, M. (2016). Facilitating Creativity in Collaborative Work with Computational Intelligence Software. IEEE Computational Intelligence Magazine, 11(2), pp. 29-40. doi: 10.1109/mci.2016.2532266

Baker, J., Moore, C., Priego, E. , Alegre, R., Cope, J., Price, L., Stephens, O., van Strien, D. & Wilson, G. (2016). Library Carpentry: software skills training for library professionals. Liber Quarterly : The Journal of European Research Libraries, 26(3), pp. 141-162. doi: 10.18352/lq.10176

Blandford, A., Furniss, D. & Makri, S. (2016). Introduction: Behind the scenes. In: Blandford, A., Furniss, D. & Makri, S. (Eds.), Qualitative HCI Research: Going Behind the Scenes. (pp. 1-6). USA: Morgan and Claypool Publishers. doi: 10.2200/S00706ED1V01Y201602HCI034

Booth, T., Stumpf, S., Bird, J. & Jones, S. (2016). Crossed Wires: Investigating the Problems of End-User Developers in a Physical Computing Task. In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. Conference on Human Factors in Computing Systems (CHI), 7-12 May 2016, San Jose, USA. doi: 10.1145/2858036.2858533

Burnay, C., Horkoff, J. & Maiden, N. (2016). Stimulating Stakeholders’ Imagination: New Creativity Triggers for Eliciting Novel Requirements. 2016 IEEE 24th International Requirements Engineering Conference (RE), pp. 36-45. doi: 10.1109/RE.2016.36

Burnett, M., Stumpf, S., Macbeth, J. , Makri, S., Beckwith, L., Kwan, I., Peters, A. & Jernigan, W. (2016). GenderMag: A Method for Evaluating Software’s Gender Inclusiveness. Interacting with Computers, 28(6), pp. 760-787. doi: 10.1093/iwc/iwv046

Bussone, A., Stumpf, S. & Buchanan, G. (2016). "It feels like I'm managing myself": HIV+ people tracking their personal health information. In: ACM International Conference Proceeding Series. NordiCHI '16 9th Nordic Conference on Human-Computer Interaction, 23-27 Oct 2016, Gothenburg, Sweden. doi: 10.1145/2971485.2971542

Chueke, J. (2016). Perceptible affordances and feedforward for gestural interfaces: Assessing effectiveness of gesture acquisition with unfamiliar interactions. (Unpublished Doctoral thesis, City, University of London)

Cole, L., MacFarlane, A. & Buchanan, G. (2016). Does dyslexia present barriers to information literacy in an online environment? A pilot studynformation Research. Library and Information Research, 40(123), pp. 24-46.

Farthing, A. & Priego, E. (2016). Data from ‘Graphic Medicine’ as a Mental Health Information Resource: Insights from Comics Producers. Journal of Open Health Data, 4(1), article number e3. doi: 10.5334/ohd.25

Ginon, B., Stumpf, S. & Jean-Daubias, S. (2016). Towards the right assistance at the right time for using complex interfaces. In: Proceedings of the International Working Conference on Advanced Visual Interfaces. (pp. 240-243). New York, USA: ACM. doi: 10.1145/2909132.2909275

Goeker, A., Butterworth, R., MacFarlane, A. , Ahmed, T. S. & Stumpf, S. (2016). Expeditions through image jungles The commercial use of image libraries in an online environment. Journal of Documentation, 72(1), pp. 5-23. doi: 10.1108/jd-01-2014-0019

Golub, K., Soergel, D., Buchanan, G. , Tudhope, D., Lykke, M. & Hiom, D. (2016). A framework for evaluating automatic indexing or classification in the context of retrieval. Journal of the Association for Information Science and Technology, 67(1), pp. 3-16. doi: 10.1002/asi.23600

Holliday, D., Wilson, S. & Stumpf, S. (2016). User trust in intelligent systems: A journey over time. In: Proceedings of the 21st International Conference on Intelligent User Interfaces. (pp. 164-168). New York, USA: ACM. doi: 10.1145/2856767.2856811

King, C., Zamawe, C., Banda, M. , Bar-Zeev, N., Beard, J., Bird, J., Costello, A., Kazembe, P., Osrin, D. & Fottrell, E. (2016). The quality and diagnostic value of open narratives in verbal autopsy: a mixed-methods analysis of partnered interviews from Malawi. BMC Medical Research Methodology, 16(1), article number 13. doi: 10.1186/s12874-016-0115-5

Loizides, F., Buchanan, G. & Mavri, K. (2016). Theory and practice in visual interfaces for semi-structured document discovery and selection. Information Services and Use, 35(4), pp. 259-271. doi: 10.3233/isu-150783

Maiden, N., Schubmann, M., McHugh, M. , Lai, A.Y. & Sulley, R. (2016). Evaluating the Impact of a New Interactive Digital Solution for Collecting Care Quality In-formation for Residential Homes. Paper presented at the 30th British Human Computer Interaction Conference, 11-15 Jul 2016, Bournemouth, UK.

Maiden, N., Zachos, K., Lockerbie, J. , Brock, G. & Traver, C. (2016). Developing and Evaluating Digital Creativity Support in Google Docs for Journalists. Paper presented at the British HCI Conference 2016, 11-15 July 2016, Bournemouth, UK.

Makri, S., Bhuiya, J., Carthy, J. & Owusu-Bonsu, J. (2016). Observing Serendipity in Digital Information Environments. Paper presented at the 2015 Annual Meeting of the Association for Information Science and Technology, 6-10 Nov 2015, St Louis, USA.

McKay, D. & Buchanan, G. (2016). You Can Check It Out But It Will Never Leave: Characterising Ebook Borrowing Patterns. In: CHIIR '16 Proceedings of the 2016 ACM on Conference on Human Information Interaction and Retrieval. ACM SIGIR Conference on Human Information Interaction and Retrieval (CHIIR), 13-03-2016 - 17-03-2016, North Carolina, USA. doi: 10.1145/2854946.2854970

Obrist, M., Velasco, C., Vi, C. , Ranasinghe, N., Israr, A., Cheok, A. D., Spence, C. & Gopalakrishnakone, P. (2016). Sensing the future of HCI: Touch, taste, and smell user interfaces. Interactions, 23(5), pp. 40-49. doi: 10.1145/2973568

Pillai, N. & Priego, E. (2016). Brilliant Corners: Approaches to Jazz and Comics. The Comics Grid: Journal of Comics Scholarship, 6(1), article number 12. doi: 10.16995/cg.92

Priego, E. (2016). Comics as Research, Comics for Impact: The Case of Higher Fees, Higher Debts. The Comics Grid : Journal of Comics Scholarship, 6(1), article number 16. doi: 10.16995/cg.101

Priego, E. (2016). Riad Sattouf's The Arab of the Future: A Graphic Ethnology of Solitude (or Hope). The Winnower, pp. 1-6. doi: 10.15200/winn.146186.60416

Priego, E. (2016). Signal, Not Solution: Notes on Why Sci-Hub Is Not Opening Access. The Winnower, 3, article number e145624.49. doi: 10.15200/winn.145624.49417

Priego, E. (2016). WWW. In: Martinez Deano, N. (Ed.), Torre BBVA Bancomer. (p. 203). Mexico: Editorial Turner México.

Priego, E. & Farthing, A. (2016). ‘Graphic Medicine’ as a Mental Health Information Resource: Insights from Comics Producers. The Comics Grid: Journal of Comics Scholarship, 6(1), article number 3. doi: 10.16995/cg.74

Priego, E. & Finch, M. (2016). Fun Palaces Comic Maker: An Interview with Matt Finch. The Winnower, article number 3. doi: 10.15200/winn.145640.03780

Priego, E. & Fiormonte, D. (2016). Knowledge Monopolies and Global Academic Publishing. The Winnower, 3, :e147220.00404. doi: 10.15200/winn.147220.00404

Taylor, A. (2016). Data, (bio)sensing, and (other-)worldly stories from the cycle routes of London. In: Nafus, D. (Ed.), Quantified: Biosensing Technologies in Everyday Life. (pp. 189-209). Cambridge, MA: MIT Press. doi: 10.7551/mitpress/9780262034173.001.0001

de Rooij, A. (2016). Hacking into the emotion-creativity link Two new approaches to interactive systems that influence the relationship between emotion and creativity. (Unpublished Doctoral thesis, City University London)

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