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Items where Schools and Departments is "Human Computer Interaction Design" and Year is 2016

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Number of items: 30.

Apostolou, D., Zachos, K., Maiden, N., Agell, N., Sanchez-Hernandez, G., Taramigkou, M., Star, K. and Wippoo, M. (2016). Facilitating Creativity in Collaborative Work with Computational Intelligence Software. IEEE Computational Intelligence Magazine, 11(2), pp. 29-40. doi: 10.1109/MCI.2016.2532266

Baker, J., Moore, C., Priego, E., Alegre, R., Cope, J., Price, L., Stephens, O., van Strien, D. and Wilson, G. (2016). Library Carpentry: software skills training for library professionals. Liber Quarterly : The Journal of European Research Libraries, 26(3), pp. 141-162. doi: 10.18352/lq.10176

Blandford, A., Furniss, D. and Makri, S. (2016). Introduction: Behind the scenes. In: Blandford, A., Furniss, D. and Makri, S. (Eds.), Qualitative HCI Research: Going Behind the Scenes. (pp. 1-6). USA: Morgan and Claypool Publishers. ISBN 9781627057592

Booth, T., Stumpf, S., Bird, J. and Jones, S. (2016). Crossed Wires: Investigating the Problems of End-User Developers in a Physical Computing Task. Paper presented at the Conference on Human Factors in Computing Systems (CHI), 7-12 May 2016, San Jose, USA.

Burnay, C., Horkoff, J. and Maiden, N. (2016). Stimulating Stakeholders’ Imagination: New Creativity Triggers for Eliciting Novel Requirements. 2016 IEEE 24th International Requirements Engineering Conference (RE), pp. 36-45. doi: 10.1109/RE.2016.36

Bussone, A., Stumpf, S. and Buchanan, G. (2016). "It feels like I'm managing myself": HIV+ people tracking their personal health information. In: UNSPECIFIED (No 55). UNSPECIFIED. ISBN 9781450347631

Chueke, J. (2016). Perceptible affordances and feedforward for gestural interfaces: Assessing effectiveness of gesture acquisition with unfamiliar interactions. (Unpublished Doctoral thesis, City, University of London)

Cole, L., MacFarlane, A. and Buchanan, G. (2016). Does dyslexia present barriers to information literacy in an online environment? A pilot studynformation Research. Library and Information Research, 40(123), pp. 24-46.

Farthing, A. and Priego, E. (2016). Data from ‘Graphic Medicine’ as a Mental Health Information Resource: Insights from Comics Producers. Journal of Open Health Data, 4(1), e3. doi: 10.5334/ohd.25

Ginon, B., Stumpf, S. and Jean-Daubias, S. (2016). Towards the right assistance at the right time for using complex interfaces. In: Proceedings of the International Working Conference on Advanced Visual Interfaces. (pp. 240-243). New York, USA: ACM. ISBN 9781450341318

Goeker, A., Butterworth, R., MacFarlane, A., Ahmed, T. S. and Stumpf, S. (2016). Expeditions through image jungles The commercial use of image libraries in an online environment. Journal of Documentation, 72(1), pp. 5-23. doi: 10.1108/JD-01-2014-0019

Golub, K., Soergel, D., Buchanan, G., Tudhope, D., Lykke, M. and Hiom, D. (2016). A framework for evaluating automatic indexing or classification in the context of retrieval. Journal of the Association for Information Science and Technology, 67(1), pp. 3-16. doi: 10.1002/asi.23600

Holliday, D., Wilson, S. and Stumpf, S. (2016). User trust in intelligent systems: A journey over time. In: Proceedings of the 21st International Conference on Intelligent User Interfaces. (pp. 164-168). New York, USA: ACM. ISBN 9781450341400

King, C., Zamawe, C., Banda, M., Bar-Zeev, N., Beard, J., Bird, J., Costello, A., Kazembe, P., Osrin, D. and Fottrell, E. (2016). The quality and diagnostic value of open narratives in verbal autopsy: a mixed-methods analysis of partnered interviews from Malawi. BMC Medical Research Methodology, 16, 13.. doi: 10.1186/s12874-016-0115-5

Loizides, F., Buchanan, G. and Mavri, K. (2016). Theory and practice in visual interfaces for semi-structured document discovery and selection. Information Services and Use, 35(4), pp. 259-271. doi: 10.3233/ISU-150783

Maiden, N., Schubmann, M., McHugh, M., Lai, A.Y. and Sulley, R. (2016). Evaluating the Impact of a New Interactive Digital Solution for Collecting Care Quality In-formation for Residential Homes. Paper presented at the 30th British Human Computer Interaction Conference, 11-15 Jul 2016, Bournemouth, UK.

Maiden, N., Zachos, K., Lockerbie, J., Brock, G. and Traver, C. (2016). Developing and Evaluating Digital Creativity Support in Google Docs for Journalists. Paper presented at the British HCI Conference 2016, 11-15 July 2016, Bournemouth, UK.

Makri, S., Bhuiya, J., Carthy, J. and Owusu-Bonsu, J. (2016). Observing Serendipity in Digital Information Environments. Paper presented at the 2015 Annual Meeting of the Association for Information Science and Technology, 6-10 Nov 2015, St Louis, USA.

McKay, D. and Buchanan, G. (2016). You Can Check It Out But It Will Never Leave: Characterising Ebook Borrowing Patterns. In: CHIIR '16 Proceedings of the 2016 ACM on Conference on Human Information Interaction and Retrieval. (pp. 203-212). New York, NY: ACM Press. ISBN 978-1-4503-3751-9

Obrist, M., Velasco, C., Vi, C., Ranasinghe, N., Israr, A., Cheok, A. D., Spence, C. and Gopalakrishnakone, P. (2016). Sensing the future of HCI: Touch, taste, and smell user interfaces. Interactions, 23(5), pp. 40-49. doi: 10.1145/2973568

Pillai, N. and Priego, E. (2016). Brilliant Corners: Approaches to Jazz and Comics. The Comics Grid: Journal of Comics Scholarship, 6(1), 12.. doi: 10.16995/cg.92

Priego, E. (2016). Comics as Research, Comics for Impact: The Case of Higher Fees, Higher Debts. The Comics Grid : Journal of Comics Scholarship, 6, 16.. doi: 10.16995/cg.101

Priego, E. (2016). Riad Sattouf's The Arab of the Future: A Graphic Ethnology of Solitude (or Hope). The Winnower, doi: 10.15200/winn.146186.60416

Priego, E. (2016). Signal, Not Solution: Notes on Why Sci-Hub Is Not Opening Access. The Winnower, 3, e145624.49417. doi: 10.15200/winn.145624.49417

Priego, E. (2016). WWW. In: Martinez Deano, N. (Ed.), Torre BBVA Bancomer. (p. 203). Mexico: Editorial Turner México. ISBN 9786079708726

Priego, E. and Farthing, A. (2016). ‘Graphic Medicine’ as a Mental Health Information Resource: Insights from Comics Producers. The Comics Grid: Journal of Comics Scholarship, 6, doi: 10.16995/cg.74

Priego, E. and Finch, M. (2016). Fun Palaces Comic Maker: An Interview with Matt Finch. The Winnower, 3:e145640.03780. doi: 10.15200/winn.145640.03780

Priego, E. and Fiormonte, D. (2016). Knowledge Monopolies and Global Academic Publishing. The Winnower, 3, :e147220.00404. doi: 10.15200/winn.147220.00404

Taylor, A. (2016). Data, (bio)sensing, and (other-)worldly stories from the cycle routes of London. In: Nafus, D. (Ed.), Quantified: Biosensing Technologies in Everyday Life. (pp. 189-209). Cambridge, MA: MIT Press. ISBN 9780262334549

de Rooij, A. (2016). Hacking into the emotion-creativity link Two new approaches to interactive systems that influence the relationship between emotion and creativity. (Unpublished Doctoral thesis, City University London)

This list was generated on Sat Sep 19 04:27:54 2020 UTC.