City Research Online

Items where Schools and Departments is "Human Computer Interaction Design" and Year is 2016

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Number of items: 31.

Article

Apostolou, D., Zachos, K., Maiden, N. , Agell, N., Sanchez-Hernandez, G., Taramigkou, M., Star, K. & Wippoo, M. (2016). Facilitating Creativity in Collaborative Work with Computational Intelligence Software. IEEE Computational Intelligence Magazine, 11(2), pp. 29-40. doi: 10.1109/mci.2016.2532266

Baker, J., Moore, C., Priego, E. , Alegre, R., Cope, J., Price, L., Stephens, O., van Strien, D. & Wilson, G. (2016). Library Carpentry: software skills training for library professionals. Liber Quarterly : The Journal of European Research Libraries, 26(3), pp. 141-162. doi: 10.18352/lq.10176

Burnay, C., Horkoff, J. & Maiden, N. (2016). Stimulating Stakeholders’ Imagination: New Creativity Triggers for Eliciting Novel Requirements. 2016 IEEE 24th International Requirements Engineering Conference (RE), pp. 36-45. doi: 10.1109/RE.2016.36

Burnett, M., Stumpf, S., Macbeth, J. , Makri, S., Beckwith, L., Kwan, I., Peters, A. & Jernigan, W. (2016). GenderMag: A Method for Evaluating Software’s Gender Inclusiveness. Interacting with Computers, 28(6), pp. 760-787. doi: 10.1093/iwc/iwv046

Cole, L., MacFarlane, A. & Buchanan, G. (2016). Does dyslexia present barriers to information literacy in an online environment? A pilot studynformation Research. Library and Information Research, 40(123), pp. 24-46.

Farthing, A. & Priego, E. (2016). Data from ‘Graphic Medicine’ as a Mental Health Information Resource: Insights from Comics Producers. Journal of Open Health Data, 4(1), article number e3. doi: 10.5334/ohd.25

Goeker, A., Butterworth, R., MacFarlane, A. , Ahmed, T. S. & Stumpf, S. (2016). Expeditions through image jungles The commercial use of image libraries in an online environment. Journal of Documentation, 72(1), pp. 5-23. doi: 10.1108/jd-01-2014-0019

Golub, K., Soergel, D., Buchanan, G. , Tudhope, D., Lykke, M. & Hiom, D. (2016). A framework for evaluating automatic indexing or classification in the context of retrieval. Journal of the Association for Information Science and Technology, 67(1), pp. 3-16. doi: 10.1002/asi.23600

King, C., Zamawe, C., Banda, M. , Bar-Zeev, N., Beard, J., Bird, J., Costello, A., Kazembe, P., Osrin, D. & Fottrell, E. (2016). The quality and diagnostic value of open narratives in verbal autopsy: a mixed-methods analysis of partnered interviews from Malawi. BMC Medical Research Methodology, 16(1), article number 13. doi: 10.1186/s12874-016-0115-5

Loizides, F., Buchanan, G. & Mavri, K. (2016). Theory and practice in visual interfaces for semi-structured document discovery and selection. Information Services and Use, 35(4), pp. 259-271. doi: 10.3233/isu-150783

Obrist, M., Velasco, C., Vi, C. , Ranasinghe, N., Israr, A., Cheok, A. D., Spence, C. & Gopalakrishnakone, P. (2016). Sensing the future of HCI: Touch, taste, and smell user interfaces. Interactions, 23(5), pp. 40-49. doi: 10.1145/2973568

Pillai, N. & Priego, E. (2016). Brilliant Corners: Approaches to Jazz and Comics. The Comics Grid: Journal of Comics Scholarship, 6(1), article number 12. doi: 10.16995/cg.92

Priego, E. (2016). Comics as Research, Comics for Impact: The Case of Higher Fees, Higher Debts. The Comics Grid : Journal of Comics Scholarship, 6(1), article number 16. doi: 10.16995/cg.101

Priego, E. (2016). Riad Sattouf's The Arab of the Future: A Graphic Ethnology of Solitude (or Hope). The Winnower, pp. 1-6. doi: 10.15200/winn.146186.60416

Priego, E. (2016). Signal, Not Solution: Notes on Why Sci-Hub Is Not Opening Access. The Winnower, 3, article number e145624.49. doi: 10.15200/winn.145624.49417

Priego, E. & Farthing, A. (2016). ‘Graphic Medicine’ as a Mental Health Information Resource: Insights from Comics Producers. The Comics Grid: Journal of Comics Scholarship, 6(1), article number 3. doi: 10.16995/cg.74

Priego, E. & Finch, M. (2016). Fun Palaces Comic Maker: An Interview with Matt Finch. The Winnower, article number 3. doi: 10.15200/winn.145640.03780

Priego, E. & Fiormonte, D. (2016). Knowledge Monopolies and Global Academic Publishing. The Winnower, 3, :e147220.00404. doi: 10.15200/winn.147220.00404

Book Section

Blandford, A., Furniss, D. & Makri, S. (2016). Introduction: Behind the scenes. In: Blandford, A., Furniss, D. & Makri, S. (Eds.), Qualitative HCI Research: Going Behind the Scenes. (pp. 1-6). USA: Morgan and Claypool Publishers. doi: 10.2200/S00706ED1V01Y201602HCI034

Ginon, B., Stumpf, S. & Jean-Daubias, S. (2016). Towards the right assistance at the right time for using complex interfaces. In: Proceedings of the International Working Conference on Advanced Visual Interfaces. (pp. 240-243). New York, USA: ACM. doi: 10.1145/2909132.2909275

Holliday, D., Wilson, S. & Stumpf, S. (2016). User trust in intelligent systems: A journey over time. In: Proceedings of the 21st International Conference on Intelligent User Interfaces. (pp. 164-168). New York, USA: ACM. doi: 10.1145/2856767.2856811

Priego, E. (2016). WWW. In: Martinez Deano, N. (Ed.), Torre BBVA Bancomer. (p. 203). Mexico: Editorial Turner México.

Taylor, A. (2016). Data, (bio)sensing, and (other-)worldly stories from the cycle routes of London. In: Nafus, D. (Ed.), Quantified: Biosensing Technologies in Everyday Life. (pp. 189-209). Cambridge, MA: MIT Press. doi: 10.7551/mitpress/9780262034173.001.0001

Conference or Workshop Item

Booth, T., Stumpf, S., Bird, J. & Jones, S. (2016). Crossed Wires: Investigating the Problems of End-User Developers in a Physical Computing Task. In: Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. Conference on Human Factors in Computing Systems (CHI), 7-12 May 2016, San Jose, USA. doi: 10.1145/2858036.2858533

Bussone, A., Stumpf, S. & Buchanan, G. (2016). "It feels like I'm managing myself": HIV+ people tracking their personal health information. In: ACM International Conference Proceeding Series. NordiCHI '16 9th Nordic Conference on Human-Computer Interaction, 23-27 Oct 2016, Gothenburg, Sweden. doi: 10.1145/2971485.2971542

Maiden, N., Schubmann, M., McHugh, M. , Lai, A.Y. & Sulley, R. (2016). Evaluating the Impact of a New Interactive Digital Solution for Collecting Care Quality In-formation for Residential Homes. Paper presented at the 30th British Human Computer Interaction Conference, 11-15 Jul 2016, Bournemouth, UK.

Maiden, N., Zachos, K., Lockerbie, J. , Brock, G. & Traver, C. (2016). Developing and Evaluating Digital Creativity Support in Google Docs for Journalists. Paper presented at the British HCI Conference 2016, 11-15 July 2016, Bournemouth, UK.

Makri, S., Bhuiya, J., Carthy, J. & Owusu-Bonsu, J. (2016). Observing Serendipity in Digital Information Environments. Paper presented at the 2015 Annual Meeting of the Association for Information Science and Technology, 6-10 Nov 2015, St Louis, USA.

McKay, D. & Buchanan, G. (2016). You Can Check It Out But It Will Never Leave: Characterising Ebook Borrowing Patterns. In: CHIIR '16 Proceedings of the 2016 ACM on Conference on Human Information Interaction and Retrieval. ACM SIGIR Conference on Human Information Interaction and Retrieval (CHIIR), 13-03-2016 - 17-03-2016, North Carolina, USA. doi: 10.1145/2854946.2854970

Thesis

Chueke, J. (2016). Perceptible affordances and feedforward for gestural interfaces: Assessing effectiveness of gesture acquisition with unfamiliar interactions. (Unpublished Doctoral thesis, City, University of London)

de Rooij, A. (2016). Hacking into the emotion-creativity link Two new approaches to interactive systems that influence the relationship between emotion and creativity. (Unpublished Doctoral thesis, City University London)

This list was generated on Fri Apr 19 02:43:27 2024 UTC.