Items where Author is "Saker, M."
    Xu, J., Luna, S. M., Tigwell, G. W. , Lalone, N., Saker, M.  ORCID: 0000-0002-7414-2840, Laato, S., Dunham, J., Wang, Y., Chamberlain, A. & Papangelis, K. (2025).
    Understanding the Interplay Between the Digital and the Physical in Shared Augmented Reality Gaming: Probing through Urban Legends.
    ACM Transactions on Computer-Human Interaction,
    
    article number 3749841.
    
    doi: 10.1145/3749841
ORCID: 0000-0002-7414-2840, Laato, S., Dunham, J., Wang, Y., Chamberlain, A. & Papangelis, K. (2025).
    Understanding the Interplay Between the Digital and the Physical in Shared Augmented Reality Gaming: Probing through Urban Legends.
    ACM Transactions on Computer-Human Interaction,
    
    article number 3749841.
    
    doi: 10.1145/3749841
  
    
    
      
        
        Luna, S. M., Xu, J., Tigwell, G. W. , LaLone, N., Saker, M.  ORCID: 0000-0002-7414-2840, Chamberlain, A., Schwartz, D. I. & Papangelis, K. (2025).
        
        Exploring Deaf And Hard of Hearing Peoples' Perspectives On Tasks In Augmented Reality: Interacting With 3D Objects And Instructional Comprehension.
        
        In: 
        
        
        
        Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems.
        
        CHI 2025: CHI Conference on Human Factors in Computing Systems, 26 Apr - 1 May 2025, Yokohama, Japan.
      
      
    
    doi: 10.1145/3706598.3713678
ORCID: 0000-0002-7414-2840, Chamberlain, A., Schwartz, D. I. & Papangelis, K. (2025).
        
        Exploring Deaf And Hard of Hearing Peoples' Perspectives On Tasks In Augmented Reality: Interacting With 3D Objects And Instructional Comprehension.
        
        In: 
        
        
        
        Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems.
        
        CHI 2025: CHI Conference on Human Factors in Computing Systems, 26 Apr - 1 May 2025, Yokohama, Japan.
      
      
    
    doi: 10.1145/3706598.3713678
  
    Mercea, D.  ORCID: 0000-0003-3762-2404, Saker, M.
ORCID: 0000-0003-3762-2404, Saker, M.  ORCID: 0000-0002-7414-2840 & Gonzalez Santos, F.  (2024).
    Protesting the lockdown: geo-indexing a movement publicly opposing Covid-19 policies on Facebook.
    Social Movement Studies, 23(6),
    
    
     pp. 695-718.
    doi: 10.1080/14742837.2024.2336957
ORCID: 0000-0002-7414-2840 & Gonzalez Santos, F.  (2024).
    Protesting the lockdown: geo-indexing a movement publicly opposing Covid-19 policies on Facebook.
    Social Movement Studies, 23(6),
    
    
     pp. 695-718.
    doi: 10.1080/14742837.2024.2336957
  
    
    
      
        
        Luna, S. M., Xu, J., Papangelis, K. , Tigwell, G. W., Lalone, N., Saker, M.  ORCID: 0000-0002-7414-2840, Chamberlain, A., Laato, S., Dunham, J. & Wang, Y. (2024).
        
        Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People.
        
        In: 
        
        
        
        Proceedings of the CHI Conference on Human Factors in Computing Systems.
        
        CHI '24: CHI Conference on Human Factors in Computing Systems, 11-16 May 2024, Honolulu, USA.
      
      
    
    doi: 10.1145/3613904.3642953
ORCID: 0000-0002-7414-2840, Chamberlain, A., Laato, S., Dunham, J. & Wang, Y. (2024).
        
        Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People.
        
        In: 
        
        
        
        Proceedings of the CHI Conference on Human Factors in Computing Systems.
        
        CHI '24: CHI Conference on Human Factors in Computing Systems, 11-16 May 2024, Honolulu, USA.
      
      
    
    doi: 10.1145/3613904.3642953
  
    Dunham, J., Xu, J., Papangelis, K. , Lalone, N., Saker, M.  ORCID: 0000-0002-7414-2840 & Schwartz, D. (2024).
    Pokémon GO as an Advertising Platform: The Case for Locative Advertising in Location-based Games.
    Games: Research and Practice, 2(1),
    pp. 1-25.
    
    
    doi: 10.1145/3641509
ORCID: 0000-0002-7414-2840 & Schwartz, D. (2024).
    Pokémon GO as an Advertising Platform: The Case for Locative Advertising in Location-based Games.
    Games: Research and Practice, 2(1),
    pp. 1-25.
    
    
    doi: 10.1145/3641509
  
    Saker, M.  ORCID: 0000-0002-7414-2840, Mercea, D.
ORCID: 0000-0002-7414-2840, Mercea, D.  ORCID: 0000-0003-3762-2404 & Myers, C. A.
ORCID: 0000-0003-3762-2404 & Myers, C. A.  ORCID: 0000-0001-8216-2844  (2024).
    “Wayfearing” and the city: Exploring how experiential fear of crime frames the mobilities of women students at a city-based university using a bespoke chatbot app.
    Mobile Media and Communication, 12(1),
    
    
     pp. 131-151.
    doi: 10.1177/20501579231203556
ORCID: 0000-0001-8216-2844  (2024).
    “Wayfearing” and the city: Exploring how experiential fear of crime frames the mobilities of women students at a city-based university using a bespoke chatbot app.
    Mobile Media and Communication, 12(1),
    
    
     pp. 131-151.
    doi: 10.1177/20501579231203556
  
    Dunham, J., Papangelis, K., Laato, S. , LaLone, N., Lee, J. H. & Saker, M.  ORCID: 0000-0002-7414-2840 (2023).
    The Impacts of Covid-19 on Players of Pokemon GO.
    ACM Transactions on Computer-Human Interaction, 30(4),
    pp. 1-31.
    
    
    doi: 10.1145/3569896
ORCID: 0000-0002-7414-2840 (2023).
    The Impacts of Covid-19 on Players of Pokemon GO.
    ACM Transactions on Computer-Human Interaction, 30(4),
    pp. 1-31.
    
    
    doi: 10.1145/3569896
  
    
    
      
        
        Wang, Y., Papangelis, K., Lykourentzou, I. , Saker, M.  ORCID: 0000-0002-7414-2840, Chamberlain, A., Khan, V-J., Liang, H-N. & Yue, Y. (2023).
        
        Tasks of a Different Color: How Crowdsourcing Practices Differ per Complex Task Type and Why This Matters.
        
        In: 
        
        
        
        CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
        
        CHI '23: CHI Conference on Human Factors in Computing Systems, 23-28 Apr 2023, Hamburg, Germany.
      
      
    
    doi: 10.1145/3544548.3581418
ORCID: 0000-0002-7414-2840, Chamberlain, A., Khan, V-J., Liang, H-N. & Yue, Y. (2023).
        
        Tasks of a Different Color: How Crowdsourcing Practices Differ per Complex Task Type and Why This Matters.
        
        In: 
        
        
        
        CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
        
        CHI '23: CHI Conference on Human Factors in Computing Systems, 23-28 Apr 2023, Hamburg, Germany.
      
      
    
    doi: 10.1145/3544548.3581418
  
    
    
      
        
        Xu, J., Papangelis, K., Dunham, J. , Boulanger, C., Lee, J. H., LaLone, N. & Saker, M.  ORCID: 0000-0002-7414-2840 (2023).
        
        Understanding Social Interactions in Location-based Games as Hybrid Spaces: Coordination and Collaboration in Raiding in Pokémon GO.
        
        In: 
        
        
        CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
        
        
        CHI '23: CHI Conference on Human Factors in Computing Systems, 23-28 Apr 2023, Hamburg, Germany.
      
      
    
    doi: 10.1145/3544548.3581544
ORCID: 0000-0002-7414-2840 (2023).
        
        Understanding Social Interactions in Location-based Games as Hybrid Spaces: Coordination and Collaboration in Raiding in Pokémon GO.
        
        In: 
        
        
        CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
        
        
        CHI '23: CHI Conference on Human Factors in Computing Systems, 23-28 Apr 2023, Hamburg, Germany.
      
      
    
    doi: 10.1145/3544548.3581544
  
    Saker, M.  ORCID: 0000-0002-7414-2840, Mercea, D.
ORCID: 0000-0002-7414-2840, Mercea, D.  ORCID: 0000-0003-3762-2404 & Myers, C. A.
ORCID: 0000-0003-3762-2404 & Myers, C. A.  ORCID: 0000-0001-8216-2844  (2023).
    Locating Fear: A pilot study examining the use of a chatbot app to surface embodied experiences of fear in situ..
    London, UK: School of Policy & Global Affairs, City University of London.
ORCID: 0000-0001-8216-2844  (2023).
    Locating Fear: A pilot study examining the use of a chatbot app to surface embodied experiences of fear in situ..
    London, UK: School of Policy & Global Affairs, City University of London.
  
    Papangelis, K., Saker, M.  ORCID: 0000-0002-7414-2840, Leorke, D. , Lee, J. H. & Jones, C. (2023).
    Introduction to Smart Cities in Transition: Challenges of Participation in Urban Environments.
    International Journal of Human–Computer Interaction, 39(2),
    
    
     pp. 283-285.
    doi: 10.1080/10447318.2021.2012385
ORCID: 0000-0002-7414-2840, Leorke, D. , Lee, J. H. & Jones, C. (2023).
    Introduction to Smart Cities in Transition: Challenges of Participation in Urban Environments.
    International Journal of Human–Computer Interaction, 39(2),
    
    
     pp. 283-285.
    doi: 10.1080/10447318.2021.2012385
  
    Wang, Y., Papangelis, K., Lykourentzou, I. , Khan, V-J., Saker, M.  ORCID: 0000-0002-7414-2840, Yue, Y. & Grudin, J. (2022).
    The Dawn of Crowdfarms.
    Communications of the ACM, 65(8),
    
    
     pp. 64-70.
    doi: 10.1145/3490698
ORCID: 0000-0002-7414-2840, Yue, Y. & Grudin, J. (2022).
    The Dawn of Crowdfarms.
    Communications of the ACM, 65(8),
    
    
     pp. 64-70.
    doi: 10.1145/3490698
  
    Saker, M.  ORCID: 0000-0002-7414-2840 & Mercea, D.
ORCID: 0000-0002-7414-2840 & Mercea, D.  ORCID: 0000-0003-3762-2404 (2022).
    Understanding familial locative play: exploring parent online social learning to play Pokémon Go.
    Convergence, 28(2),
    pp. 506-521.
    
    
    doi: 10.1177/13548565211032375
ORCID: 0000-0003-3762-2404 (2022).
    Understanding familial locative play: exploring parent online social learning to play Pokémon Go.
    Convergence, 28(2),
    pp. 506-521.
    
    
    doi: 10.1177/13548565211032375
  
    Saker, M.  ORCID: 0000-0002-7414-2840 & Frith, J. (2022).
    Contiguous identities.
    First Monday, 27(3),
    
    article number 12471.
    
    doi: 10.5210/fm.v27i3.12471
ORCID: 0000-0002-7414-2840 & Frith, J. (2022).
    Contiguous identities.
    First Monday, 27(3),
    
    article number 12471.
    
    doi: 10.5210/fm.v27i3.12471
  
    Wang, Y., Papangelis, K., Saker, M.  ORCID: 0000-0002-7414-2840 , Lykourentzou, I., Khan, V-J., Chamberlain, A. & Grudin, J. (2021).
    An Examination of the Work Practices of Crowdfarms.
    In: 
    CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems.
    
    . New York: ACM.
    doi: 10.1145/3411764.3445603
ORCID: 0000-0002-7414-2840 , Lykourentzou, I., Khan, V-J., Chamberlain, A. & Grudin, J. (2021).
    An Examination of the Work Practices of Crowdfarms.
    In: 
    CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems.
    
    . New York: ACM.
    doi: 10.1145/3411764.3445603
  
    Parker, E. & Saker, M.  ORCID: 0000-0002-7414-2840 (2020).
    Art museums and the incorporation of virtual reality: Examining the impact of VR on spatial and social norms.
    Convergence: The International Journal of Research into New Media Technologies, 26(5-6),
    pp. 1159-1173.
    
    
    doi: 10.1177/1354856519897251
ORCID: 0000-0002-7414-2840 (2020).
    Art museums and the incorporation of virtual reality: Examining the impact of VR on spatial and social norms.
    Convergence: The International Journal of Research into New Media Technologies, 26(5-6),
    pp. 1159-1173.
    
    
    doi: 10.1177/1354856519897251
  
    Saker, M.  ORCID: 0000-0002-7414-2840 & Frith, J. (2020).
    Coextensive space: virtual reality and the developing relationship between the body, the digital and physical space.
    Media, Culture & Society, 42(7-8),
    pp. 1427-1442.
    
    
    doi: 10.1177/0163443720932498
ORCID: 0000-0002-7414-2840 & Frith, J. (2020).
    Coextensive space: virtual reality and the developing relationship between the body, the digital and physical space.
    Media, Culture & Society, 42(7-8),
    pp. 1427-1442.
    
    
    doi: 10.1177/0163443720932498
  
    Frith, J. & Saker, M.  ORCID: 0000-0002-7414-2840 (2020).
    It Is All About Location: Smartphones and Tracking the Spread of COVID-19.
    Social Media + Society, 6(3),
    
    article number 2056305120948257.
    
    doi: 10.1177/2056305120948257
ORCID: 0000-0002-7414-2840 (2020).
    It Is All About Location: Smartphones and Tracking the Spread of COVID-19.
    Social Media + Society, 6(3),
    
    article number 2056305120948257.
    
    doi: 10.1177/2056305120948257
  
    Papangelis, K., Saker, M.  ORCID: 0000-0002-7414-2840 & Jones, C.  (2020).
    Smart Cities at Play: Technology and Emerging forms of playfulness.
    Behaviour & Information Technology, 39(6),
    
    
     pp. 607-609.
    doi: 10.1080/0144929x.2020.1749338
ORCID: 0000-0002-7414-2840 & Jones, C.  (2020).
    Smart Cities at Play: Technology and Emerging forms of playfulness.
    Behaviour & Information Technology, 39(6),
    
    
     pp. 607-609.
    doi: 10.1080/0144929x.2020.1749338
  
    Wang, Y., Papangelis, K, Saker, M.  ORCID: 0000-0002-7414-2840 , Lykourentzou, I., Chamberlain, A. & Khan, V-J. (2020).
    Crowdsourcing in China: Exploring the Work Experience of Solo Crowdworkers and Crowdfarm Workers.
    Proceedings of the ACM on Human-Computer Interaction, 12,
    
    
     pp. 1-13.
    doi: 10.1145/3313831.3376473
ORCID: 0000-0002-7414-2840 , Lykourentzou, I., Chamberlain, A. & Khan, V-J. (2020).
    Crowdsourcing in China: Exploring the Work Experience of Solo Crowdworkers and Crowdfarm Workers.
    Proceedings of the ACM on Human-Computer Interaction, 12,
    
    
     pp. 1-13.
    doi: 10.1145/3313831.3376473
  
    Papangelis, K., Chamberlain, A., Lykourentzou, I. , Khan, V-J., Saker, M.  ORCID: 0000-0002-7414-2840, Liang, H-N., Sadien, I. & Cao, T. (2020).
    Performing the Digital Self: Understanding Location-BasedSocial Networking, Territory, Space, and Identity in the City.
    ACM Transactions on Computer-Human Interaction (TOCHI), 27(1),
    pp. 1-26.
    
    
    doi: 10.1145/3364997
ORCID: 0000-0002-7414-2840, Liang, H-N., Sadien, I. & Cao, T. (2020).
    Performing the Digital Self: Understanding Location-BasedSocial Networking, Territory, Space, and Identity in the City.
    ACM Transactions on Computer-Human Interaction (TOCHI), 27(1),
    pp. 1-26.
    
    
    doi: 10.1145/3364997
  
    Evans, L. & Saker, M.  ORCID: 0000-0002-7414-2840 (2019).
    The Playeur and Pokémon Go: Examining the effects of locative play on spatiality and sociability.
    Mobile Media & Communication, 7(2),
    
    
     pp. 232-247.
    doi: 10.1177/2050157918798866
ORCID: 0000-0002-7414-2840 (2019).
    The Playeur and Pokémon Go: Examining the effects of locative play on spatiality and sociability.
    Mobile Media & Communication, 7(2),
    
    
     pp. 232-247.
    doi: 10.1177/2050157918798866
  
    Saker, M.  ORCID: 0000-0002-7414-2840 & Frith, J. (2019).
    From hybrid space to dislocated space: Mobile virtual reality and a third stage of mobile media theory.
    New Media and Society, 21(1),
    
    
     pp. 214-228.
    doi: 10.1177/1461444818792407
ORCID: 0000-0002-7414-2840 & Frith, J. (2019).
    From hybrid space to dislocated space: Mobile virtual reality and a third stage of mobile media theory.
    New Media and Society, 21(1),
    
    
     pp. 214-228.
    doi: 10.1177/1461444818792407
  
    Saker, M.  ORCID: 0000-0002-7414-2840 & Frith, J. (2018).
    Locative Media and Sociability:Using Location-Based Social Networks to Coordinate Everyday Life.
    Architecture_MPS, 14(1),
    pp. 1-21.
    
    
    doi: 10.14324/111.444.amps.2018v14i1.001
ORCID: 0000-0002-7414-2840 & Frith, J. (2018).
    Locative Media and Sociability:Using Location-Based Social Networks to Coordinate Everyday Life.
    Architecture_MPS, 14(1),
    pp. 1-21.
    
    
    doi: 10.14324/111.444.amps.2018v14i1.001
  
    Saker, M.  ORCID: 0000-0002-7414-2840 (2018).
    Mobile Virtual Realities and Portable Magic Circles.
    In: Schleser, M. & Berry, M. (Eds.),
    Mobile Story Making in an Age of Smartphones.
    
     (pp. 97-105). Springer.
    doi: 10.1007/978-3-319-76795-6_10
ORCID: 0000-0002-7414-2840 (2018).
    Mobile Virtual Realities and Portable Magic Circles.
    In: Schleser, M. & Berry, M. (Eds.),
    Mobile Story Making in an Age of Smartphones.
    
     (pp. 97-105). Springer.
    doi: 10.1007/978-3-319-76795-6_10
  
Frith, J. & Saker, M. (2017). Understanding Yik Yak: Location-based sociability and the communication of place. First Monday, 22(10), doi: 10.5210/fm.v22i10.7442
    Saker, M.  ORCID: 0000-0002-7414-2840 & Evans, L. (2016).
    Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place.
    Media, Culture & Society, 38(8),
    
    
     pp. 1169-1183.
    doi: 10.1177/0163443716643149
ORCID: 0000-0002-7414-2840 & Evans, L. (2016).
    Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place.
    Media, Culture & Society, 38(8),
    
    
     pp. 1169-1183.
    doi: 10.1177/0163443716643149
  
    Saker, M.  ORCID: 0000-0002-7414-2840 & Evans, L. (2016).
    Locative Media and Identity.
    SAGE Open, 6(3),
    
    article number 2158244016662692.
    
    doi: 10.1177/2158244016662692
ORCID: 0000-0002-7414-2840 & Evans, L. (2016).
    Locative Media and Identity.
    SAGE Open, 6(3),
    
    article number 2158244016662692.
    
    doi: 10.1177/2158244016662692
  
Saker, M. & Evans, L. (2016). Locative mobile media and time: Foursquare and technological memory. First Monday, 21(2), doi: 10.5210/fm.v21i2.6006
 
               
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