City Research Online

Items where City Author is "Saker, Michael"

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Number of items: 27.

Article

Mercea, D. ORCID: 0000-0003-3762-2404, Saker, M. ORCID: 0000-0002-7414-2840 & Gonzalez Santos, F. (2024). Protesting the lockdown: geo-indexing a movement publicly opposing Covid-19 policies on Facebook. Social Movement Studies, 23(6), pp. 695-718. doi: 10.1080/14742837.2024.2336957

Dunham, J., Xu, J., Papangelis, K. , Lalone, N., Saker, M. ORCID: 0000-0002-7414-2840 & Schwartz, D. (2024). Pokémon GO as an Advertising Platform: The Case for Locative Advertising in Location-based Games. Games: Research and Practice, 2(1), article number 6. doi: 10.1145/3641509

Saker, M. ORCID: 0000-0002-7414-2840, Mercea, D. ORCID: 0000-0003-3762-2404 & Myers, C. A. ORCID: 0000-0001-8216-2844 (2023). “Wayfearing” and the city: Exploring how experiential fear of crime frames the mobilities of women students at a city-based university using a bespoke chatbot app. Mobile Media and Communication, 12(1), pp. 131-151. doi: 10.1177/20501579231203556

Dunham, J., Papangelis, K., Laato, S. , LaLone, N., Lee, J. H. & Saker, M. ORCID: 0000-0002-7414-2840 (2022). The Impacts of Covid-19 on Players of Pokemon GO. ACM Transactions on Computer-Human Interaction, 30(4), pp. 1-31. doi: 10.1145/3569896

Wang, Y., Papangelis, K., Lykourentzou, I. , Khan, V-J., Saker, M. ORCID: 0000-0002-7414-2840, Yue, Y. & Grudin, J. (2022). The Dawn of Crowdfarms. Communications of the ACM, 65(8), pp. 64-70. doi: 10.1145/3490698

Saker, M. ORCID: 0000-0002-7414-2840 & Mercea, D. ORCID: 0000-0003-3762-2404 (2022). Understanding familial locative play: exploring parent online social learning to play Pokémon Go. Convergence, 28(2), pp. 506-521. doi: 10.1177/13548565211032375

Saker, M. ORCID: 0000-0002-7414-2840 & Frith, J. (2022). Contiguous identities. First Monday, 27(3), article number 12471. doi: 10.5210/fm.v27i3.12471

Papangelis, K., Saker, M. ORCID: 0000-0002-7414-2840, Leorke, D. , Lee, J. H. & Jones, C. (2022). Introduction to Smart Cities in Transition: Challenges of Participation in Urban Environments. International Journal of Human–Computer Interaction, 39(2), pp. 283-285. doi: 10.1080/10447318.2021.2012385

Parker, E. & Saker, M. ORCID: 0000-0002-7414-2840 (2020). Art museums and the incorporation of virtual reality: Examining the impact of VR on spatial and social norms. Convergence: The International Journal of Research into New Media Technologies, 26(5-6), pp. 1159-1173. doi: 10.1177/1354856519897251

Frith, J. & Saker, M. ORCID: 0000-0002-7414-2840 (2020). It Is All About Location: Smartphones and Tracking the Spread of COVID-19. Social Media + Society, 6(3), article number 2056305120948257. doi: 10.1177/2056305120948257

Saker, M. ORCID: 0000-0002-7414-2840 & Frith, J. (2020). Coextensive space: virtual reality and the developing relationship between the body, the digital and physical space. Media, Culture & Society, 42(7-8), pp. 1427-1442. doi: 10.1177/0163443720932498

Papangelis, K., Saker, M. ORCID: 0000-0002-7414-2840 & Jones, C. (2020). Smart Cities at Play: Technology and Emerging forms of playfulness. Behaviour & Information Technology, 39(6), pp. 607-609. doi: 10.1080/0144929x.2020.1749338

Wang, Y., Papangelis, K, Saker, M. ORCID: 0000-0002-7414-2840 , Lykourentzou, I., Chamberlain, A. & Khan, V-J. (2020). Crowdsourcing in China: Exploring the Work Experience of Solo Crowdworkers and Crowdfarm Workers. Proceedings of the ACM on Human-Computer Interaction, 12, pp. 1-13. doi: 10.1145/3313831.3376473

Papangelis, K., Chamberlain, A., Lykourentzou, I. , Khan, V-J., Saker, M. ORCID: 0000-0002-7414-2840, Liang, H-N., Sadien, I. & Cao, T. (2020). Performing the Digital Self: Understanding Location-BasedSocial Networking, Territory, Space, and Identity in the City. ACM Transactions on Computer-Human Interaction (TOCHI), 27(1), pp. 1-26. doi: 10.1145/3364997

Evans, L. & Saker, M. ORCID: 0000-0002-7414-2840 (2019). The Playeur and Pokémon Go: Examining the effects of locative play on spatiality and sociability. Mobile Media & Communication, 7(2), pp. 232-247. doi: 10.1177/2050157918798866

Saker, M. ORCID: 0000-0002-7414-2840 & Frith, J. (2019). From hybrid space to dislocated space: Mobile virtual reality and a third stage of mobile media theory. New Media and Society, 21(1), pp. 214-228. doi: 10.1177/1461444818792407

Saker, M. ORCID: 0000-0002-7414-2840 & Frith, J. (2018). Locative Media and Sociability:Using Location-Based Social Networks to Coordinate Everyday Life. Architecture_MPS, 14(1), pp. 1-21. doi: 10.14324/111.444.amps.2018v14i1.001

Frith, J. & Saker, M. (2017). Understanding Yik Yak: Location-based sociability and the communication of place. First Monday, 22(10), doi: 10.5210/fm.v22i10.7442

Saker, M. ORCID: 0000-0002-7414-2840 & Evans, L. (2016). Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place. Media, Culture & Society, 38(8), pp. 1169-1183. doi: 10.1177/0163443716643149

Saker, M. ORCID: 0000-0002-7414-2840 & Evans, L. (2016). Locative Media and Identity. SAGE Open, 6(3), doi: 10.1177/2158244016662692

Saker, M. & Evans, L. (2016). Locative mobile media and time: Foursquare and technological memory. First Monday, 21(2), doi: 10.5210/fm.v21i2.6006

Book Section

Wang, Y., Papangelis, K., Saker, M. ORCID: 0000-0002-7414-2840 , Lykourentzou, I., Khan, V-J., Chamberlain, A. & Grudin, J. (2021). An Examination of the Work Practices of Crowdfarms. In: CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. . New York: ACM. doi: 10.1145/3411764.3445603

Saker, M. ORCID: 0000-0002-7414-2840 (2018). Mobile Virtual Realities and Portable Magic Circles. In: Schleser, M. & Berry, M. (Eds.), Mobile Story Making in an Age of Smartphones. (pp. 97-105). Springer. doi: 10.1007/978-3-319-76795-6_10

Conference or Workshop Item

Luna, S. M., Xu, J., Papangelis, K. , Tigwell, G. W., Lalone, N., Saker, M. ORCID: 0000-0002-7414-2840, Chamberlain, A., Laato, S., Dunham, J. & Wang, Y. (2024). Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People. In: Proceedings of the CHI Conference on Human Factors in Computing Systems. CHI '24: CHI Conference on Human Factors in Computing Systems, 11-16 May 2024, Honolulu, USA. doi: 10.1145/3613904.3642953

Wang, Y., Papangelis, K., Lykourentzou, I. , Saker, M. ORCID: 0000-0002-7414-2840, Chamberlain, A., Khan, V-J., Liang, H-N. & Yue, Y. (2023). Tasks of a Different Color: How Crowdsourcing Practices Differ per Complex Task Type and Why This Matters. In: CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. CHI '23: CHI Conference on Human Factors in Computing Systems, 23-28 Apr 2023, Hamburg, Germany. doi: 10.1145/3544548.3581418

Xu, J., Papangelis, K., Dunham, J. , Boulanger, C., Lee, J. H., LaLone, N. & Saker, M. ORCID: 0000-0002-7414-2840 (2023). Understanding Social Interactions in Location-based Games as Hybrid Spaces: Coordination and Collaboration in Raiding in Pokémon GO. In: CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. CHI '23: CHI Conference on Human Factors in Computing Systems, 23-28 Apr 2023, Hamburg, Germany. doi: 10.1145/3544548.3581544

Report

Saker, M. ORCID: 0000-0002-7414-2840, Mercea, D. ORCID: 0000-0003-3762-2404 & Myers, C. A. ORCID: 0000-0001-8216-2844 (2023). Locating Fear: A pilot study examining the use of a chatbot app to surface embodied experiences of fear in situ.. London, UK: School of Policy & Global Affairs, City University of London.

This list was generated on Wed Dec 18 02:33:05 2024 UTC.