Items where City Author is "Saker, Michael"
Article
Mercea, D. ORCID: 0000-0003-3762-2404, Saker, M.
ORCID: 0000-0002-7414-2840 & Gonzalez Santos, F. (2024).
Protesting the lockdown: geo-indexing a movement publicly opposing Covid-19 policies on Facebook.
Social Movement Studies, 23(6),
pp. 695-718.
doi: 10.1080/14742837.2024.2336957
Dunham, J., Xu, J., Papangelis, K. , Lalone, N., Saker, M. ORCID: 0000-0002-7414-2840 & Schwartz, D. (2024).
Pokémon GO as an Advertising Platform: The Case for Locative Advertising in Location-based Games.
Games: Research and Practice, 2(1),
article number 6.
doi: 10.1145/3641509
Saker, M. ORCID: 0000-0002-7414-2840, Mercea, D.
ORCID: 0000-0003-3762-2404 & Myers, C. A.
ORCID: 0000-0001-8216-2844 (2023).
“Wayfearing” and the city: Exploring how experiential fear of crime frames the mobilities of women students at a city-based university using a bespoke chatbot app.
Mobile Media and Communication, 12(1),
pp. 131-151.
doi: 10.1177/20501579231203556
Dunham, J., Papangelis, K., Laato, S. , LaLone, N., Lee, J. H. & Saker, M. ORCID: 0000-0002-7414-2840 (2022).
The Impacts of Covid-19 on Players of Pokemon GO.
ACM Transactions on Computer-Human Interaction, 30(4),
pp. 1-31.
doi: 10.1145/3569896
Wang, Y., Papangelis, K., Lykourentzou, I. , Khan, V-J., Saker, M. ORCID: 0000-0002-7414-2840, Yue, Y. & Grudin, J. (2022).
The Dawn of Crowdfarms.
Communications of the ACM, 65(8),
pp. 64-70.
doi: 10.1145/3490698
Saker, M. ORCID: 0000-0002-7414-2840 & Mercea, D.
ORCID: 0000-0003-3762-2404 (2022).
Understanding familial locative play: exploring parent online social learning to play Pokémon Go.
Convergence, 28(2),
pp. 506-521.
doi: 10.1177/13548565211032375
Saker, M. ORCID: 0000-0002-7414-2840 & Frith, J. (2022).
Contiguous identities.
First Monday, 27(3),
article number 12471.
doi: 10.5210/fm.v27i3.12471
Papangelis, K., Saker, M. ORCID: 0000-0002-7414-2840, Leorke, D. , Lee, J. H. & Jones, C. (2022).
Introduction to Smart Cities in Transition: Challenges of Participation in Urban Environments.
International Journal of Human–Computer Interaction, 39(2),
pp. 283-285.
doi: 10.1080/10447318.2021.2012385
Parker, E. & Saker, M. ORCID: 0000-0002-7414-2840 (2020).
Art museums and the incorporation of virtual reality: Examining the impact of VR on spatial and social norms.
Convergence: The International Journal of Research into New Media Technologies, 26(5-6),
pp. 1159-1173.
doi: 10.1177/1354856519897251
Frith, J. & Saker, M. ORCID: 0000-0002-7414-2840 (2020).
It Is All About Location: Smartphones and Tracking the Spread of COVID-19.
Social Media + Society, 6(3),
article number 2056305120948257.
doi: 10.1177/2056305120948257
Saker, M. ORCID: 0000-0002-7414-2840 & Frith, J. (2020).
Coextensive space: virtual reality and the developing relationship between the body, the digital and physical space.
Media, Culture & Society, 42(7-8),
pp. 1427-1442.
doi: 10.1177/0163443720932498
Papangelis, K., Saker, M. ORCID: 0000-0002-7414-2840 & Jones, C. (2020).
Smart Cities at Play: Technology and Emerging forms of playfulness.
Behaviour & Information Technology, 39(6),
pp. 607-609.
doi: 10.1080/0144929x.2020.1749338
Wang, Y., Papangelis, K, Saker, M. ORCID: 0000-0002-7414-2840 , Lykourentzou, I., Chamberlain, A. & Khan, V-J. (2020).
Crowdsourcing in China: Exploring the Work Experience of Solo Crowdworkers and Crowdfarm Workers.
Proceedings of the ACM on Human-Computer Interaction, 12,
pp. 1-13.
doi: 10.1145/3313831.3376473
Papangelis, K., Chamberlain, A., Lykourentzou, I. , Khan, V-J., Saker, M. ORCID: 0000-0002-7414-2840, Liang, H-N., Sadien, I. & Cao, T. (2020).
Performing the Digital Self: Understanding Location-BasedSocial Networking, Territory, Space, and Identity in the City.
ACM Transactions on Computer-Human Interaction (TOCHI), 27(1),
pp. 1-26.
doi: 10.1145/3364997
Evans, L. & Saker, M. ORCID: 0000-0002-7414-2840 (2019).
The Playeur and Pokémon Go: Examining the effects of locative play on spatiality and sociability.
Mobile Media & Communication, 7(2),
pp. 232-247.
doi: 10.1177/2050157918798866
Saker, M. ORCID: 0000-0002-7414-2840 & Frith, J. (2019).
From hybrid space to dislocated space: Mobile virtual reality and a third stage of mobile media theory.
New Media and Society, 21(1),
pp. 214-228.
doi: 10.1177/1461444818792407
Saker, M. ORCID: 0000-0002-7414-2840 & Frith, J. (2018).
Locative Media and Sociability:Using Location-Based Social Networks to Coordinate Everyday Life.
Architecture_MPS, 14(1),
pp. 1-21.
doi: 10.14324/111.444.amps.2018v14i1.001
Frith, J. & Saker, M. (2017). Understanding Yik Yak: Location-based sociability and the communication of place. First Monday, 22(10), doi: 10.5210/fm.v22i10.7442
Saker, M. ORCID: 0000-0002-7414-2840 & Evans, L. (2016).
Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place.
Media, Culture & Society, 38(8),
pp. 1169-1183.
doi: 10.1177/0163443716643149
Saker, M. ORCID: 0000-0002-7414-2840 & Evans, L. (2016).
Locative Media and Identity.
SAGE Open, 6(3),
doi: 10.1177/2158244016662692
Saker, M. & Evans, L. (2016). Locative mobile media and time: Foursquare and technological memory. First Monday, 21(2), doi: 10.5210/fm.v21i2.6006
Book Section
Wang, Y., Papangelis, K., Saker, M. ORCID: 0000-0002-7414-2840 , Lykourentzou, I., Khan, V-J., Chamberlain, A. & Grudin, J. (2021).
An Examination of the Work Practices of Crowdfarms.
In:
CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems.
. New York: ACM.
doi: 10.1145/3411764.3445603
Saker, M. ORCID: 0000-0002-7414-2840 (2018).
Mobile Virtual Realities and Portable Magic Circles.
In: Schleser, M. & Berry, M. (Eds.),
Mobile Story Making in an Age of Smartphones.
(pp. 97-105). Springer.
doi: 10.1007/978-3-319-76795-6_10
Conference or Workshop Item
Luna, S. M., Xu, J., Papangelis, K. , Tigwell, G. W., Lalone, N., Saker, M. ORCID: 0000-0002-7414-2840, Chamberlain, A., Laato, S., Dunham, J. & Wang, Y. (2024).
Communication, Collaboration, and Coordination in a Co-located Shared Augmented Reality Game: Perspectives From Deaf and Hard of Hearing People.
In:
Proceedings of the CHI Conference on Human Factors in Computing Systems.
CHI '24: CHI Conference on Human Factors in Computing Systems, 11-16 May 2024, Honolulu, USA.
doi: 10.1145/3613904.3642953
Wang, Y., Papangelis, K., Lykourentzou, I. , Saker, M. ORCID: 0000-0002-7414-2840, Chamberlain, A., Khan, V-J., Liang, H-N. & Yue, Y. (2023).
Tasks of a Different Color: How Crowdsourcing Practices Differ per Complex Task Type and Why This Matters.
In:
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
CHI '23: CHI Conference on Human Factors in Computing Systems, 23-28 Apr 2023, Hamburg, Germany.
doi: 10.1145/3544548.3581418
Xu, J., Papangelis, K., Dunham, J. , Boulanger, C., Lee, J. H., LaLone, N. & Saker, M. ORCID: 0000-0002-7414-2840 (2023).
Understanding Social Interactions in Location-based Games as Hybrid Spaces: Coordination and Collaboration in Raiding in Pokémon GO.
In:
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems.
CHI '23: CHI Conference on Human Factors in Computing Systems, 23-28 Apr 2023, Hamburg, Germany.
doi: 10.1145/3544548.3581544
Report
Saker, M. ORCID: 0000-0002-7414-2840, Mercea, D.
ORCID: 0000-0003-3762-2404 & Myers, C. A.
ORCID: 0000-0001-8216-2844 (2023).
Locating Fear: A pilot study examining the use of a chatbot app to surface embodied experiences of fear in situ..
London, UK: School of Policy & Global Affairs, City University of London.